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Cool tech : gadgets, games robots, and the digital world

Gifford, Clive (Author). Goldsmith, Mike, 1962- (Added Author).

Summary: How many times a day do you connect to the digital world? You text, tweet, stream songs, watch videos, and play games. But do you know how it all works? Leap inside to discover the technology behind the coolest gadgets and meet the people with the big ideas. Find out what robots are up to, how a video game is made, and how the internet affects your life."P. [4] of cover.

Record details

  • ISBN: 0756682703
  • ISBN: 9780756682705
  • Physical Description: 143 pages : color illustrations ; 28 cm
    print
  • Publisher: New York : Dorling Kindersley, [2011]

Content descriptions

General Note:
Includes index.
Formatted Contents Note: Calculators and computers -- Great brain -- Grace Hopper -- Evolution of the computer -- Vision of the future -- Early home computing -- Laptop -- Networks -- Inventing the World Wide Web -- Undersea cables -- Internet traffic -- Silicon Valley -- Bill Gates -- How Apple grew -- What's behind a website -- What do search engines do? -- Who invented Google? -- Server farm -- Our time online -- Social networking -- Mark Zuckerberg -- Growth of the Web -- Access all areas -- How the Web is run -- Good side of the Web -- Bad side of the Web -- Keeping us safe -- Making money online -- E-buying and selling -- World without wires -- Smartphone -- Text talk -- Eye in the sky -- Where do you want to go? -- What's a wiki? -- Age of the Internet -- Shift to digital media -- E-reader -- Augmented reality -- From arcades to consoles -- Early games -- Tomohiro Nishikado -- Story of Nintendo -- Evolution of game controllers -- Kinect -- Playing together -- How video games are made -- What do you want to play? -- Console wars -- Virtual worlds -- Video games arrive -- Digital camera -- Digital photography -- Clive Sinclair -- Wired cities -- Interacting with new technology -- Supercomputers -- Artificial intelligence -- What makes a robot? -- Types of robots -- Cynthia Breazeal -- Mars Rover -- Robot hospital -- Robot explorers -- Advance of the robots -- What next? -- Glossary -- Index -- Acknowledgments.
Subject: Robots Juvenile literature
Electronics Juvenile literature
Games Juvenile literature
Computers Juvenile literature
Technology Juvenile literature

Available copies

  • 3 of 3 copies available at SPARK Libraries.

Holds

  • 0 current holds with 3 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Mahanoy City Public Library Juv 603 G (Text)
Copy Note: 2011 SHINE GRANT FUNDS.
35029001014594 MACM Juvenile Nonfiction Available -
RPL - Southeast Branch Library J 621.381 Gif (Text) 33223006979545 Children's Non-fiction Available -
Allentown Public Library J 621.381 GIFF (Text) 34455005596198 Juv Nonfiction Available -

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